shaman king

Strange Sunday – how to make magic special again

“Mage battle” by sandara

Most fantasy and sci-fi settings have magic in some way. No matter if you call it sorcery, psionic powers or miracles, every supernatural effect that is based on some bizarre, at most semi-scientific power is magic to me. I’m normally not a big fan of magic in games, unless it’s done in a cool and fresh way. Sadly, most settings miss out on the chance of making their magic something unique, and that saddens me.

You see, I have the feeling that most authors and game designers are under the impression that magic in itself is fairly unique already. It gives characters the capability to do something out of the ordinary, and thus it might not need any fancy background explanation. However, audiences have become jaded by the sheer amount of magic these days. The reason why I never bothered to play a biotic in Mass Effect was because it was just another kind of psychic magic to me, and I left those cool tricks to the rest of my crew. Fortunately, there are settings where something interesting is done with magic, making it cool, exotic and…well, strange. I want to highlight a few of those in this week’s Strange Sunday, to give you some inspiration!