setting

Strange Sunday – highlighting the special

special rpg needs

Yesterday, my group and I played a one-shot-turned-into-a-two-shot of Dungeon World, using our Industrial Revolution Roman Empire with space dragons idea. Dungeon World is a pretty awesome game, and judging by the tweets I unleashed during play, I enjoyed it more than I can actually describe. However, on my way back home yesterday night, I thought about how this really special background we had made up didn’t feel all that special. Sure, the player characters had stumbled upon steam-powered mining operations in the Alps while serving a toga-wearing Roman named Maximus Gracchus, and they even fought a dragon, but it didn’t feel like anything but your standard fantasy world. Is that typical?

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