raid

Checking in with the trolls

monk troll wow pandariaIt’s been a while since my last post about my trolls in World of Warcraft, so I figured it’s time for a quick update. Last time, I formulated some achievable goals, so let’s so how I’m doing there, yes?

On my way to the siege
By now, Umaru is level 90 and preparing to kick down the gates of Orgrimmar. He’s halfway through LFR Throne of Thunder, and with an item level of 486 not that far away anymore from the final raid of this expansion. I marathoned a big part of the LFR raids over the past weekend, and even though the encounters were horribly easy (probably also because my raids were packed with overgeared characters farming points), I have to admit that I liked the mechanics of many of them. It’s good to see that Blizzard keeps toying around with the possibilities, even though some bosses have some annoying tricks up their monstrous sleeves. Does Ji-Kun really have to try that hard to blow us off the platform?

Anyway, I’m taking it easy now, slowly plowing my way through the item levels. With a bit of luck, I’ll have Garrosh underneath my boots by the end of my Christmas break.

Raising a hunter
Another goal is to have at least one other max-level character before the expansion hits. For that goal, I’m busy leveling a troll hunter named Jubaru. Jubaru is decked out in heirlooms (all he needs is the bow, but I can’t be arsed to get him that) and pew-pewing his way through his twenties now. I always wanted to have a hunter, mostly because I remember how fond my brother was of the class back in TBC and Wrath. So far, I like having a pet (Jubaru won’t leave the house without Shuffles, his trusty turtle) and steamrolling everything that comes in my way. Pandaria, prepare yourself for another troll!

Serpents & skinning
My final two goals are about professions and a faction grind. Umaru is busy training Skinning and Leatherworking. The former has hit 150 today, while the latter is barely at 75. Professions have always been the most boring part of the game to me, and so I find it hard to level them. It’s really just clicking a button and waiting while your character rubs his hands together. Can’t Blizzard make crafting somewhat more exciting?

Talking about exciting, the reputation grind for one of those sweet serpents is also not that special. I’m halfway through Honored and already looking forward to the racing dailies unlocking at Revered. However, I must give some credit to Blizzard for at least giving us some variety when it comes to dailies. You’re not repeating the same set of quests every day, and the fact that one of your dailies is about interacting with your chosen serpent hatchling at least tries to give you a connection with your future mount.

All in all, WoW is really scratching a certain itch right now. That itch needs a game that feels familiar and where I can do some things that don’t require too much of my attention. When slaying low-level mobs to level my Skinning feels relaxing, I know that WoW is what I need right now.

Damn, that rhymed nicely.

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Flexible raids and why I’m not that disappointed

wow world of warcraft raid

Image courtesy of Blizzard

When Blizzard’s Community Managers started talking about an “unannounced feature” coming to WoW in 5.4, the world went crazy with wild ideas of what it could be. I wrote about one of mine (which is one that was shared by many other fans) a few months back, and through it all I hoped that 5.4 would give me the option to have my Dwarf Shaman join the only faction relevant to Azeroth (at least if you ask the story writers responsible for the plot in Mists of Pandaria). Sadly, it turns out that the 5.4 super-secret feature are flexible raids.

Okay, I shouldn’t say “sadly” there, because it doesn’t make me feel sad though it should. I should be angry that this unannounced feature is nothing but a stupid different version of raiding, and I should feel entitled to get what I beg for. Wow, so that’s what it feels like to be one of the ever-complaining players? I couldn’t do this for more than a paragraph…

All joking aside, I think that the Flexible Raid system might turn out really nifty. The fact that it has no Item Level requirement means that you might be able to gear new guildies that need to catch-up, while you don’t have to cancel raid night because only eighteen people have showed up. If Blizz also decides to retrofit the earlier Mists raids, this feature might turn out rather interesting.

Of course, 5.4 is still far away, and Blizzard might have a trick up their sleeves. On the other hand, they might also screw this up. I mean, it’s Blizzard: they either do something really well, or they mess up in a grandiose manner (don’t name Cataclysm, don’t name Cataclysm, don’t…). Time will tell, but  it’s  reason enough for me to not feel disappointed about the fact that I won’t be leveling up my Dwarf alongside Tauren and Orcs. My day will come…I hope.