Ah, daily quests: the brave attempt of many MMO’s to hide an incentive to come back every day underneath a coat of in-game gold and distant rewards. Where some MMO’s (like Neverwinter and Warframe) just reward you for logging in every day, with growing rewards for consecutive days, many other online games find that a bit too simple. Those games beckon with series of daily tasks, waiting for your completion. Every day, the same people need your help with the same tasks, while your repetitive support makes them love you more, which they show by opening their collection of powerful items to you. Where game designers see an interesting scheme to call players back to their games every day, players often find boredom. A sad reality that should, and can be, alleviated.