Gosh, my players love experience. Especially Dee, who is usually the first one to ask “So, how much XP do we get?” at the end of the session. I can’t blame him, though: getting those sweet points to turn into new, even sweeter points on your character sheet is one of the essential parts of our hobby, so it’s alright.
However, I don’t want to talk about experience points today, but about the other kind of experience. I’m talking about how the players actually experience a game, and remember some parts of a session even years later. This little essay will be about my experience with experience, inspired by this post over at The Pathfinder Chronicles.