Above is the tweet I received from ANet after tweeting about the fact that I’ve achieved level 80 on my brave Charr Elementalist Akinja. Though it might sound silly, hitting the level cap in a MMO that isn’t World of Warcraft is something entirely new for me. As the experience bar approached the end, I was feeling anticipation building up in me. Then, everything went so fast: I walked right into a chain of events, and while fighting together with four other people somewhere in the Bloodtide Coast, the golden bar reached the other end of the screen and I saw the words “Level Up!” appear above my character. I had finally made it. The leveling process was over, and I could start…
Hang on there…why am I already collecting experience for the next level? Is there a next level? The GW2 Wiki clearly states that the maximum level is 80. Why do I still gather experience?
Well, turns out that you’re never truly done leveling in this game. The moment you hit 80, nothing tells you to dive into some raid or high-level dungeon. If you want to, you can just continue what you’ve been doing for the past eighty levels: explore the world, help people and just be heroic. No ones forcing you to do anything new now. Relax, and choose what you want to do!
It’s hard to explain how this realization has blown my mind. I knew that Guild Wars 2 approaches the endgame differently, but knowing that I don’t have to participate in some gearing treadmill, running through the same dungeon every week while praying to the RNG gods, was a big relief, almost akin to an epiphany. Truly, I’ve been playing the endgame since I started playing the game, seeing how the two are not different from each other. But…does that mean that there is no endgame?
When ANet promised to deliver a different type of MMO, I thought it was just marketing bollocks. Seeing how I’m enjoying this non-existent endgame right now, I think they might have been telling the truth.
Damn you, ANet, for making me enjoy an endgame that might not even exist!