It’s been a while since a GW2 related post, right? No wait, you got some fancy pictures just two days ago. This game really has me in its grips it seems. And why shouldn’t it? So far, my journey through the lands of Tyria has been really enjoyable.
One of the things GW2 just gets right is invoking a feeling of discovery. The zones feel grand and are full of hidden nooks and crannies. Also, by ditching the classic quest log and replacing it with these “renown hearts” on your map, you’re actually encouraged to roam around the map filling up those golden hearts. And you know what happens during those trips? Discoveries! No matter if you discover a hidden jumping puzzle or a dynamic event, you’re not simply walking from quest hub to quest hub. No, you’re actually experiencing a heroic journey full of unexpected twists.
Talking about those dynamic events…I just can’t get enough of them. True, many of them are rather simple and feel like your traditional quests, but some of them are just presented so damn well. Today, I came to a place where there should be a bridge. Thinking I had found the fastest way to the next renown heart, I had to discover that the bridge had been destroyed, and a group of traders couldn’t cross a gaping gulch to deliver their goods. Fortunately, some of the traders decided they would venture into the forest to gather wood, and I decided to follow them. As we arrived in the forest, it turned out dredge (communist mole creatures using sonic weapons and drills) were chopping down all the trees, and so I had to help the merchants to drive off the blind baddies while making sure we would also gather enough wood. Of course, we succeeded, and after a short construction sequence, the traders and I could cross the new bridge, parting ways once we made it to the next crossroad.
Did I expect this to happen? Definitely not! I just wanted to go to the next marked spot on my map, but the random and “breathing” nature of GW2 put this little story in my way, rewarding me with some extra gold and a chunk of XP. This is what makes every session of GW2 so damn enjoyable: knowing that, no matter if you want to or not, you’ll be surprised by a cool discovery.
Sure, the game has its downsides, but so far, I just love to play it for about two hours a day, exploring Tyria with babysteps. How long it will last? I’m not sure, but as long as I can discover something, I think GW2 will not get rid of me…